Case Study · N° 04 LEE · Mar 2020 — May 2022 Reading time · 11 min

§ Case Study · LEE · Inclusive Design

A safe digital space
for queer youth
to seek support.

The animated LEE onboarding: two hands in rainbow colours with the line 'everyone needs a Lee!'

LEE is a native mobile app that connects queer youth with experienced adults and allies from the LGBTQ+ community through anonymous, 1-on-1 mentoring — designed for young people who may not have access to safe, supportive spaces in their everyday lives.

Project
LEE (app)
Status
Concept · never shipped
My Role
UX/UI · Research · PM
Team
4 · met at hackathon
Region
Germany only
Engagement
Paid · freelance
Timeline
Mar 2020 — May 2022
Tools
Adobe XD · SurveyMonkey · Miro

§ 01 — The premise

What LEE is, in one paragraph.

LEE started from a simple question: how could queer youth find someone to talk to when the right support wasn't available around them? The concept was anonymous, 1-on-1 mentoring with experienced adults and allies from the LGBTQ+ community — creating another way to reach out when local support wasn't an option.

§ 02 — Five barriers

Five things standing between queer youth and the help that already exists.

Five things standing between queer youth and the help that already exists.

We wanted to understand what made it difficult for queer youth in Germany to access existing support. Across surveys, interviews and desk research, five recurring barriers emerged.

N° 01

The distance to the nearest queer center.

Most LGBTQ+ centers in Germany are city-based. From a smaller town, accessing support can mean considerable time and travel.

N° 02

When home isn't a safe place to ask for help.

For some young people, reaching out to family or asking for support at home may not feel like an option.

N° 03

Finding someone who understands.

Trusted role models and people with similar experiences can be difficult to find, particularly outside larger queer communities.

N° 04

Support that doesn't meet young people where they are.

Existing organisations offer valuable support, but their digital presence doesn't always reflect how younger people look for information and connect today.

N° 05

The distance between a public group and a private conversation.

Social media can provide community, but privacy concerns, cyberbullying and exposure can make it difficult to speak openly about personal issues.

§ 03 — Not a competitor. A bridge.

Not a competitor. A bridge.

LEE had no direct competitor in Germany, but there were already organisations doing important work in counselling, education and specialised support. Rather than treating them as competitors, we looked at where LEE could complement what already existed — and where there was still a gap.

One of those gaps was digital access. Most counselling and mentoring at the time still assumed a visit in person. Existing support wasn't always easy to reach for young people living outside larger cities, those who didn't feel comfortable seeking help in person, or those looking for a more private and anonymous way to talk to someone. LEE was designed to offer another point of access.

That meant LEE could play different roles. For some, anonymous mentoring could be the support they needed. For others, it could be a first step towards an organisation offering more specialised or professional help. Mapping these scenarios helped us define where LEE could stand on its own — and where it should connect people to existing support.

Target group · Queer youth · Gen Z
Where digital support would help. Five main scenarios.
Age 14

"I only have a few questions to ask. Online & anonymous would be easy."

Countryside

"I live in the countryside — it's hard to travel to the city for regular consultation."

Shy

"I don't dare to take the first step. Online & anonymous would be motivating."

Difficult family

"My family doesn't support me. An online, anonymous and safe environment would help."

Gen Z

"I want to manage this area of my life online, just like everything else."

LEE
First or final stop?

When would young people (need to) leave the digital space?

L
Everyone needs a LEE
Final stop
  • Prefer mentoring online and/or anonymous.
  • Have difficulties going to an organization in person.
First stop
  • In a dangerous or difficult situation and needing more professional help.*
*Providing mentors with a supporting network — the organisations on the right — in case they realise a mentee is in need of special support or treatment.
Partner organisations
To reach out to and cooperate with.
abqueer
abqueer.de
  • Educational events from age 10.
  • Advice, seminars and workshops for teachers and educational professionals.
GLADT
gladt.de
  • LGBTQ people of color & migrant history.
  • Advice on coming-out, family, civil-partnership law, health, violence.
  • Committed against racism, sexism, trans*- and homophobia.
Gleich & Gleich
gleich-und-gleich.de
  • Assisted living for LGBT youth and young adults.
  • Family support and individual supervision.

Fig. 01 — Cooperative ecosystem map. Five mentee scenarios (left), LEE as either first or final stop (centre), and the three partner organisations (right) we identified to cooperate with — not compete against.

"Support doesn't end with the app. LEE is a stepping stone, not a destination."
— The principle behind the ecosystem map
§ 04 — Listening on both sides

Two surveys, run in parallel.

LEE had to work for two sides at the same time: the young person seeking support and the mentor offering it. We ran two surveys in parallel to understand what each side needed — and, importantly, where those expectations aligned.

We used overlapping questions around communication, response times and what each side needed to feel comfortable and prepared.

01

Two groups, surveyed in parallel

02

Deliberately overlapping questions

03

Compare expectations

04

Identify matches and gaps

Mentees · Queer youth · 8 respondents
Privacy and anonymity mattered.
  • 88% Would use the app — two named conditions: maximum data security, and one consistent mentor rather than rotating people.
  • 100% Chose written messaging. Phone calls followed at 75%, voice messages at 50%.
  • 63% Wanted a reply every two to three days.
  • 50% Had never asked for support at all. Of those, most said they didn't dare take the first step; the rest would have preferred to ask anonymously or online.
Nobody cited distance as a reason — but every respondent lived in a mid-sized or large city, and we reached no one under 20. — A limitation of the sample, not a finding
Mentors · Adults & allies · 37 respondents
Willing, but new to this. Support materials matter.
  • 84% Preferred written communication; 65% were also open to voice, video or meeting in person.
  • 97% Had volunteering experience — but 60% had never mentored, and only 5% had mentored online.
  • 84% Asked for a handbook of possible responses. Emergency contacts (81%), training on specific topics (70%) and peer exchange (68%) followed closely.
  • 30—90
    min/wk
    Realistic weekly commitment for most, with 75% willing to respond two to three times a week.
A quarter of mentors would check in once a week — slower than mentees expected. — A mismatch the design had to account for

Fig. 02 — Survey results, May 2020. 37 prospective mentors, 8 prospective mentees.

§ 05 — From research to personas

From research to the people we designed for.

The survey findings and desk research helped us turn recurring needs and situations into proto-personas we could use throughout the design process. Because LEE had to work for both sides of the mentoring relationship, we created them for mentees and mentors.

Five different situations, rather than one typical mentee.

The mentee personas reflected different situations that could shape why and how someone might seek support through LEE.

Five mentee proto-personas side by side — Age 14, Countryside, Shy, Difficult family situation and Gen Z — each with device usage, a segment label, an avatar and a user story.

Fig. 03 — Five mentee proto-personas, by device habit and recurring motivation. Open full size ↗


Different experience, different support needs.

For mentors, the main difference was their previous experience — from being completely new to mentoring to having mentoring experience, but not in a digital setting.

Two mentor proto-personas side by side: Maxi, 21, from Berlin, new to mentoring; and Robin, 35, from Munich, mentoring already but not digitally.

Fig. 04 — Two mentor proto-personas, separated by what they had done before. Open full size ↗

Maxi · New to mentoring

Needs guidance on how mentoring works, what to pay attention to and where the boundaries are.

Robin · New to digital mentoring

Already has mentoring experience, but needs clarity around how mentoring and building trust work in a digital setting.

§ 06 — Five decisions

From the research, five things became non-negotiable.

Each of these five design decisions is anchored in a specific research finding. They aren't best-practice borrowings — they're what the surveys forced us to do.

DECISION 01

Chat first.

Insight · 100% of mentees named messaging as preferred

The default mode was text-based, asynchronous, and message-based. Voice and video remained options — but no part of the product required a user to talk in real time.

DECISION 02

A named response window.

Insight · mentees expected replies in 2—3 days

Rather than hide the asynchronous reality, we set it as a visible expectation in both onboarding flows. No silent waits; no anxious checking.

DECISION 03

Mentor onboarding as scope-setting.

Insight · only 5% of mentors had done online mentoring before

A structured onboarding flow that named time commitment, what mentoring is (and isn't), and where mentors should hand off to professional resources.

DECISION 04

A handbook, not a tooltip.

Insight · 70%+ of mentors asked for written support

We treated the mentor handbook as a first-class product surface, not a help-center page. Scenarios, language, escalation paths. Accessible from inside any conversation.

DECISION 05

Anonymity, foregrounded.

Insight · trust is the precondition, not a feature

Anonymity wasn't a setting buried in preferences. It was the first thing the onboarding flow said, in plain language, before asking for any information at all.

Five distances in.
Five decisions out.

§ 07 — The flows

Where trust is built — or quietly lost.

Onboarding carried most of the weight. It is where trust is either established or quietly lost, well before anyone writes their first message — and it had to do that twice, because mentees and mentors arrive with different questions.

One entry point, then two branches: mentees through interests and matching, mentors through motivation, the handbook and verification.

The shared entry: splash screen, four onboarding screens, and the signup screen where the path forks into 'Sign up as a Mentee' and 'Sign up as a Mentor'.

Fig. 05 — The shared entry. Everything up to the fork is identical for both sides. Open the full flow ↗

SharedEveryone
SplashOnboarding, 4 screensSignup: mentee or mentor?
Branch AMentees
Code of ethicsPrivacySignupProfileAvatarInterestsReviewMatching
Branch BMentors
Code of ethicsPrivacySignupVerify emailProfileMotivationMentor manualReview

Fig. 06 — What follows the fork, on each side.

The mentor path is longer on purpose. Mentees needed the shortest possible route to being matched; mentors needed to understand the role before taking it on — which is why motivation and the handbook sit inside registration rather than after it.

The second flow covers what happens next: a mentor receives a first request, reads it, replies, and the conversation begins. This is the part the product exists for, and where the response window we named in onboarding had to actually hold.

The middle of the mentorship flow: the first request on the mentor's home screen, the request in the mailbox, reading it, and writing a reply.

Fig. 07 — Receiving and answering a first request. Open the full flow ↗

§ 08 — What I'd do differently

Learnings.

★ TBD · Placeholder

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Three honest reflections — what worked, what didn't, and what the project taught about designing for sensitive contexts when the product never reaches launch.

→ Add: 3 short, honest reflections · ideally one per project phase (research / design / shipping)

§ 09 — Coda

A stepping stone, not a destination.

LEE never launched. The team disbanded. The market never met it. But the ecosystem map we drew on day three is still the clearest thing I've ever shipped — even if it only ever shipped to a wall.

The project taught me that the most useful design move is sometimes the one that refuses the template — that treats a brief's framing as a hypothesis, not a constraint. LEE was never a competitor to anyone. It was always a bridge. And bridges are designed by paying attention to what's on both sides of them.

Talk to me about this project


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Inclusive UX for factory workers in Asia at Sustify.